By default editable grid cells are not notable, users do not know, which cell they can edit. It makes sense to mark them with dotted borders. For this purposes I have overrided the’Ext.grid.column.Columns‘ class and added ‘x-grid-cell-editable’ css class to the cell’s TD tag. As you can see from the fiddle sample the ‘Email’ and ‘HomePage’ fields are editable unlike the ‘Name’ and ‘Phone’ columns.

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Dynamic empty text can be used to show the reason why the grid have not been loaded i.e. “Data not found”, “Service is not available temporarily” etc. The additional feature is base on the ‘setEmptyText‘ method of the ‘Ext.view.Table‘. In the override I have added getter and setter methods for empty text ‘setEmptyText’ and ‘getEmptyText’ the ‘Ext.grid.Panel‘ so you will not have to call it from the view of the grid.

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iJs is one of the many implementations of the GNU Gettext. Here I will show how to integrate it to simple ExtJs application. You can use another implementation of the i18n, the only suggestion I can give you is to use the same service for backend and frontend to avoid problems in the future (DRY).

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If you are going to implement localization, internationalization or permissions mechanisms in your RIA, you will have to load the initial data and at the base of this data create appropriate GUI. In this post I will show you how to launch the application after all the global stores are loaded.

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In some cases users have to insert special characters, for example polish alphabet contains some extra letters or umlauts of german alphabet or symbols like a celsius sign “°C”. I have developed this functionality in form of plugin. It inserts a trigger to field which popups the panel with special symbols. The plugin is implmented in two files, the plugin and popup window.

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To provide quick access to particular functions of applications we can implement so called hot keys. ExtJs provides different mechanisms to achieve this functionality, here I will show you how to use‘Ext.util.KeyMap’ class for these purposes. KeyMap will be initialized in the ViewController but for huge applications you can put it in a separate class. Another question is which element will be attached to the KeyMap: Grid or Toolbar, this decision I will leave up to you.

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To attract attention of the users on some events we can change the glyph visual properties e.g. color or background color. We can also animate the icon, I wouldn’t use the animations, but, you know, there’s no accounting for taste… In the following example I will show to you how to do it at the base of button glyph icon. The visual effects can be implemented in form of override, extension of the class or using ‘Mixins’. All these effects can be overlapped i.e. the button’s icon can beat and rotate at the same time.

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